This entry has been written from an ‘out of character’ perspective to discuss player response to the upcoming Industrial revamp.
So I was kind of expecting more dev blog’s on the upcoming Industrial overhaul to be out by now. There is a huge amount of discussion, speculation and predictions of doom going around about what we know so far, and what it all means.
People seem to be falling into three camps right now, those withholding judgement until we know more, those predicting the death of high sec industry and those predicting the death of null sec industry. The common theme is that everyone is regarding the whole thing with a wary uncertainty, except for those who made their minds up already based on the first two of the six dev blogs.
I really don’t know how things are going to shake out at this point. Until we see CCP Greyscale’s pair of blogs I don’t think that anyone really does. There are those who believe that the changes announced so far to remote BPO usage in POS will destroy corp-level industry due to the security risks of moving BPO libraries about. It’s a very valid concern, and could be where the new ‘teams’ concept fits into things, but we probably won’t know until blog six.
There are concerns that the changes will make super capital production a logistical nightmare, although in all honesty I could be more sympathetic. Super capital proliferation has been a serious issue in EVE for many years and it may be, although I’m not betting on it, that CCP are rolling their answer to the problem into all of this. On the other hand they may have miscalculated. Place thy bets. I would love it if CCP were to reveal their intentions to address this issue even if it does come years later than it should have.
There are concerns that we are about to see a mass land grab of high sec moons as soon as CCP remove the faction standings requirement to anchor them. I can see that happening, and is a change I’m not immediately keen on. I think that CCP want to allow newer players to get access to more advanced forms of industry without having to grind standings, but by the same token it will likely lead to a flood of offline control towers in a couple of months with practically every moon occupied unless some thought is given to how those moons can be reclaimed later. Small start up industrial corps of newbie players are unlikely to war dec much larger entities.
But still, I remain cautiously optimistic about what we know so far. Fine ‘tuning’ of the designs will very likely be needed to get it all right, but I think that people being worried about all of this is actually a good sign. Players from all corners of New Eden are pointing at each other claiming that other play styles are getting the better deal and that they will loose out. That sounds like we may be staring at a relatively well balanced set of changes. EVE needs a good shaking up and CCP are certainly challenging our complacency here! The established ways of doing things ‘right’ could be changing dramatically in a few weeks/months and that forces the players to adapt or die. Those who can figure out how to best run their EVE business under the new reality will be the winners, those who insist on keeping things as they are will loose.
Change is good. EVE needs to continue its evolution in order to become a better game and it is high time the industrial side of the game was shaken up. It may not be the most comfortable process and may force players to adapt their behaviour and expectations (maybe it isn’t a great idea for every member of the CFC to own a Titan….), but I think it is going to be worthwhile and breathe some fresh air into the game and I look forward to seeing that play out.
But maybe I’m wrong. Maybe all the doom-filled predictions hold true. Maybe we really are looking at an impending economic melt down in EVE. You know what? That would be pretty interesting to watch too! 😉
Fanfest is now under a week away, so make with them dev blogs CCP!